The future looks bright for Boston couple John Bodine and Ruby Dawes. John's online gaming business is growing, and they're talking about starting a family. But when Ruby receives a life-changing diagnosis, and their cut-rate insurance won't cover the treatment she desperately needs, John makes a risky move. He steals a customer's identity and files a false claim for Ruby's medication.
The plan works perfectly--until the customer in question contacts John with a startling proposition. If John and Ruby play a little game he's devised, he won't report their fraud. The rules of 'Criminal' are simple: commit real crimes. But if they fail, there will be deadly consequences. John assumes it's a sick joke--until people start dying.
With each round, the crimes get more twisted. John and Ruby can't disappear--and they can't go to the police. Their only option is to keep playing, while trying to outwit a psychopath who has no intention of letting them leave this game alive. . .
Praise for Daniel Palmer's Helpless
"Warning: once you start reading this novel, you will not stop!" --Lisa Gardner
"If Palmer's second thriller doesn't generate tingling spinal columns, then nothing will." --Publishers Weekly (starred review)
"A high speed thriller." --Lisa Scottoline
"Palmer scores again with a terrific thriller that has it all." --Library Journal (starred review)
"A compelling and deeply puzzling thriller." --The Associated Press
"Not just a great thriller debut, but a great thriller, period." --Lee Child
"A solid, well-constructed thriller, nicely convoluted and definitely suspenseful." --Booklist
"A roiling plot, insightful characters, clear, intelligent writing. What more could you ask for in a novel?" --Steve Berry
"Techno-savvy thriller fans will enjoy this psychological mind-bender." –Library Journal