The Game Inventor's Guidebook
How to Invent and Sell Board Games, Card Games, Role-playing Games, and Everything in Between
Garden City, NY : Morgan James Pub., [2008]
Format: Book
Description: xvi, 263 pages : illustrations, portraits ; 23 cm
Insider's views highlight Brian Hersch, Richard Tait and Whit Alexander, George Parker, Mike Fitzgerald, Alan Moon, Jordan Wissman, Paul Randles, and various publishers.
Contents:
How they did it. Trivial pursuit / Chris Haney and Scott Abbott -- Magic : the gathering -- Richard Garfield -- Dungeons and dragons / Gary Gygax and Dave Arneson -- Pokemon trading card game -- Tsunekaz Ishihara, Kouichi Ooyama, Takumi Akabane -- Interview with an inventor / Reiner Knizie -- Interview with a publisher / Mike Gray -- How the industry works. What's in it for you -- How new games happen -- Anatomy of a publisher -- Markets for games -- Games and companies you should know. Mass market games you should know ---- Mass market companies you should know -- Hobby games you should know -- Hobby game companies you should know -- American specialty games and companies you should know -- European games, companies, and an award you should know -- Self-publishing -- Selling a game step by step. How to invent a game -- Game design -- Game development -- Targeting publishers -- Before you submit -- Eight submission strategies -- Contacting publishers -- Protecting your property -- What to do if they say don't say yes -- What to do if they do say yes! -- Game industry's dirty little secret -- Details and resources -- Other resources.
Subjects:
Games -- Marketing.
Games -- Design and construction -- Case studies.
Board game industry -- United States -- Handbooks, manuals, etc.
Playing card industry -- United States -- Handbooks, manuals, etc.
Board game industry.
Games -- Design and construction.
Games -- Marketing.
Playing card industry.
United States.
Games -- Marketing.
Games -- Design and construction -- Case studies.
Board game industry -- United States -- Handbooks, manuals, etc.
Playing card industry -- United States -- Handbooks, manuals, etc.
Board game industry.
Games -- Design and construction.
Games -- Marketing.
Playing card industry.
United States.
ISBN:
9781600374470
Availability | |||
---|---|---|---|
Call Number | Location | Shelf Location | Status |
SPORTS Games Tin | Southeast | Nonfiction | Out (Due: 4/20/2024) |
"Habitat for Humanity"--Title page verso ; cover, page 4.
Includes bibliographical references.
Includes bibliographical references.