Hikaru No Go. Vol. 12
The Shinshodan Series
San Francisco, CA : Viz Media, 2008.
Format: Book
Edition: Shonen jump manga edition.
Description: 188 pages : chiefly illustrations ; 19 cm.
Hikaru's career as a professional Go player begins. In his first game he must face veteran player Toya Meijin, none other than Akira's father. But to Sai, this round is "personal."
Series: Shonen Jump manga.
Contents:
Hikaru's career as a professional Go player begins. In his first game he must face veteran player Toya Meijin, none other than Akira's father. But to Sai, this round is "personal."
Subjects:
Go (Game) -- Comic books, strips, etc.
Go (Game) players -- Comic books, strips, etc.
Spirit possession -- Comic books, strips, etc.
Ghosts -- Comic books, strips, etc.
Go (Game) -- Comic books, strips, etc.
Go (Game) players -- Comic books, strips, etc.
Spirit possession -- Comic books, strips, etc.
Ghosts -- Comic books, strips, etc.
Target Audience: Rated A for all ages.
ISBN:
9781421515083
Availability | |||
---|---|---|---|
Call Number | Location | Shelf Location | Status |
CGN MANGA Hikaru V.12 | Main (Downtown) | Garden Level, Children's Graphic Novel | Out (Due: 5/4/2024) |
CGN MANGA Hikaru V.12 | Sandhills Indoors | Children's Graphic Novel | In |
CGN MANGA Hikaru V.12 | Sandhills Indoors | Children's Graphic Novel | In |
Originally published: Tokyo, Japan : Shueisha, Inc., 1998.
"This manga contains material that was originally published in English from Shonen Jump #61 to #64"--Preliminary page.
Reads from right to left.
Translated from the Japanese.
"This manga contains material that was originally published in English from Shonen Jump #61 to #64"--Preliminary page.
Reads from right to left.
Translated from the Japanese.