Coding Projects in Python
New York, New York : DK Penguin Random House, [2017]
Format: Book
Edition: First American edition.
Description: 224 pages : illustrations (chiefly color) ; 24 cm
Presents an introduction to the Python programming language with illustrated steps for creating simple projects, including an animal quiz, a password picker, a robot builder, and a screen pet.
Other Authors:
Morgan, Ben, 1968- editor.
Setford, Steve, editor.
Vorderman, Carol, author.
Steele, Craig, author.
Quigley, Claire, author.
Goodfellow, Martin, author.
McCafferty, Daniel, author.
Woodcock, Jon, author.
Morgan, Ben, 1968- editor.
Setford, Steve, editor.
Vorderman, Carol, author.
Steele, Craig, author.
Quigley, Claire, author.
Goodfellow, Martin, author.
McCafferty, Daniel, author.
Woodcock, Jon, author.
Contents:
Starting with Python -- First steps -- Turtle graphics -- Playful apps -- Games in Python -- Reference.
Subjects:
Python (Computer program language) -- Juvenile literature.
Scripting languages (Computer science) -- Juvenile literature.
Python (Computer program language) -- Juvenile literature.
Scripting languages (Computer science) -- Juvenile literature.
Target Audience: 890L
ISBN:
9781465461889
Availability | |||
---|---|---|---|
Call Number | Location | Shelf Location | Status |
C SCIENCE Technology Cod | Ballentine Indoors | Children's NonFiction | Out (Due: 5/20/2024) |
C SCIENCE Technology Cod | Sandhills Indoors | Children's NonFiction | In |
Subtitle on cover: A step-by-step visual guide to creating your own Python projects.
Includes index.
Includes index.