Squad Up
A Power Up Graphic Novel
Boston ; New York : Clarion Books/Harper Alley, imprints of HarperCollins Publishers, [2022]
Format: Book
Edition: First edition.
Description: 226 pages : color illustrations ; 21 cm.
"Sixth-graders Rhys and Miles overcome challenges in friendship and gaming in this graphic novel told in multiple art styles and set in both the real world and inside the boys' favorite video game. A sequel to Power Up. After their victory in the Every Game Ever tournament, unstoppable video game duo and, now, IRL best friends Rhys and Miles are enjoying their last few weeks of sixth grade. Miles's successful streaming channel gives him popularity points at school. Rhys's skill in Mecha Melee attracts the attention of elite gamers from around the world. And the duo is competing to be the first ever to beat Mecha Quest 21. If life were a video game, they have definitely levelled up. But when the challenges of gaming at this level are compounded by shifting priorities, a mysterious online bully, and the academic demands of middle school, the pressure on the duo threatens to break them apart. In this graphic novel about friendship and loyalty, Rhys and Miles discover that sometimes you need to tap your squad to get the win."--provided by publisher.
Series: Kaplan power books ; 2.
Contents:
Quest -- Gamer famous -- Impossibilities -- A place for every piece -- The next room -- Down -- Warrior kings -- Infinite reign -- Bully vigilante -- Break -- Broken -- Glorious victory -- Clutch -- Later.
Subjects:
Video games -- Comic books, strips, etc.
Video games -- Juvenile fiction.
Video gamers -- United States -- Comic books, strips, etc.
Video gamers -- United States -- Juvenile fiction.
Middle school students -- United States -- Comic books, strips, etc.
Middle school students -- United States -- Juvenile fiction.
Friendship -- Comic books, strips, etc.
Friendship -- Juvenile fiction.
Middle schools -- Comic books, strips, etc.
Middle schools -- Juvenile fiction.
Schools -- Comic books, strips, etc.
Schools -- Juvenile fiction.
Video games -- Comic books, strips, etc.
Video games -- Juvenile fiction.
Video gamers -- United States -- Comic books, strips, etc.
Video gamers -- United States -- Juvenile fiction.
Middle school students -- United States -- Comic books, strips, etc.
Middle school students -- United States -- Juvenile fiction.
Friendship -- Comic books, strips, etc.
Friendship -- Juvenile fiction.
Middle schools -- Comic books, strips, etc.
Middle schools -- Juvenile fiction.
Schools -- Comic books, strips, etc.
Schools -- Juvenile fiction.
Target Audience: Ages 8-12.
ISBN:
9780358512882
Availability | |||
---|---|---|---|
Call Number | Location | Shelf Location | Status |
CGN Squad Up Nisson | Ballentine Indoors | Children's Graphic Novel | Out (Due: 6/1/2024) |
CGN Squad Up Nisson | Cooper (Forest Acres) | Children's Graphic Novel | Out (Due: 6/12/2024) |
CGN Squad Up Nisson | Cooper (Forest Acres) | Children's Graphic Novel | In |
CGN Squad Up Nisson | Sandhills Indoors | Children's Graphic Novel | Out (Due: 6/7/2024) |
CGN Squad Up Nisson | Sandhills Indoors | Children's Graphic Novel | Out (Due: 6/1/2024) |